LATEST NEWS

wardens-rising

fev 19, 2025

I had so much fun working on this title as an Environment Artist, setdressing and composition!
The game was developed by BigMoxi Studio

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The Residence

fev 14, 2025

“You know that place that causes you immense curiosity, but at the same time that the silence inhabits creatures watch you from the shadows hidden behind mannequins”..
Thinking about this scene, I created the assets and the environment based on the game Litlle Nigthmares from the Tarsier studio, I went through several game workflow processes, I really liked the final result and I imagined this level as if I were in the game.

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The Glitch – Game

jan 11, 2025

I’m super excited to share this project that I had the pleasure of working on! Developed by LookNorthWorld,helping with the set dressing, modelling, lighting, shaders and composition! I had the opportunity to collaborate with the MNSTR Studio team in creating this world.

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Flight Simulator 2024

maio 1, 2024

Some time ago, I had the incredible opportunity
to work as a World Designer on this project,
contributing to the set dressing and composition of the environments alongside the talented team at Gaya Simulation. I’m truly grateful for the experience and this unique opportunity. Thank you, everyone!

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SANCTUM OF SECRETS // Abyss Official Map Trailer – VALORANT

fev 12, 2024

+1 Valorant Cinematic Done!
I had an amazing time working as a 3D Artist for this project, my specific role was to model assets and set dress them inside the scene!
Thanks to everyone at Lightfarm and Riot team who made this possible.

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UNMADE // Episode 7 Cinematic – VALORANT

maio 11, 2023

I had an amazing time working as a 3D Artist for this project, my specific role was to model assets with the environment art team!
Thanks to everyone at Lightfarm and Riot team who made this possible.

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About

I am a 3D artist specializing in Environment Art and World Design, with experience
in renowned studios such as MNSTR Studio, Big Moxi Games, Wayfoward, Gaya Simulations, Cyan Heart Studio, Aura Studios and Lightfarm, currently collaborating with Animuz Studio. Throughout my career, I have contributed to impactful projects including The Glitch, Wardens Rising, Yars Rising, Microsoft Flight Simulator, shortmovie Tears of Blood and cinematic trailers for Valorant such as Sanctum of Secrets Abyss and Chapter - Unmade.

My creative and technical approach focuses on creating immersive,
high-quality environments, always striving to exceed visual and narrative
expectations. I work well in a team and value collaboration to achieve exceptional
results in every project.

I am seeking new opportunities to apply my expertise in challenging and innovative projects. I would love to connect with industry professionals and explore how my experience can add value to your projects.

General Enquiries: will.rodrigues.art@gmail.com

1730664579162

PRODUCTIONS

ABYSS - Official Map Trailer - Valorant

Artist

UNMADE - OFFICIAL MAP TRAILER - VALORANT

Environment Artist

The Glitch

Artist

Flight Simulator 2024

WORLD DESIGNER

Yars Rising

Environment Artist

Wardens Rising

Environment Artist

TEARS OF BLOOD

PROP ARTIST

TEARS OF BLOOD

Environment Artist