LATEST NEWS
wardens-rising
I had so much fun working on this title as an Environment Artist, setdressing and composition!
The game was developed by BigMoxi Studio
The Residence
“You know that place that causes you immense curiosity, but at the same time that the silence inhabits creatures watch you from the shadows hidden behind mannequins”..
Thinking about this scene, I created the assets and the environment based on the game Litlle Nigthmares from the Tarsier studio, I went through several game workflow processes, I really liked the final result and I imagined this level as if I were in the game.
The Glitch – Game
I’m super excited to share this project that I had the pleasure of working on! Developed by LookNorthWorld,helping with the set dressing, modelling, lighting, shaders and composition! I had the opportunity to collaborate with the MNSTR Studio team in creating this world.
Read More ->Flight Simulator 2024
Some time ago, I had the incredible opportunity
to work as a World Designer on this project,
contributing to the set dressing and composition of the environments alongside the talented team at Gaya Simulation. I’m truly grateful for the experience and this unique opportunity. Thank you, everyone!
SANCTUM OF SECRETS // Abyss Official Map Trailer – VALORANT
+1 Valorant Cinematic Done!
I had an amazing time working as a 3D Artist for this project, my specific role was to model assets and set dress them inside the scene!
Thanks to everyone at Lightfarm and Riot team who made this possible.
UNMADE // Episode 7 Cinematic – VALORANT
I had an amazing time working as a 3D Artist for this project, my specific role was to model assets with the environment art team!
Thanks to everyone at Lightfarm and Riot team who made this possible.
About
I am a 3D artist specializing in Environment Art and World Design, with experience
in renowned studios such as MNSTR Studio, Big Moxi Games, Wayfoward, Gaya Simulations, Cyan Heart Studio, Aura Studios and Lightfarm, currently collaborating with Animuz Studio. Throughout my career, I have contributed to impactful projects including The Glitch, Wardens Rising, Yars Rising, Microsoft Flight Simulator, shortmovie Tears of Blood and cinematic trailers for Valorant such as Sanctum of Secrets Abyss and Chapter - Unmade.
My creative and technical approach focuses on creating immersive,
high-quality environments, always striving to exceed visual and narrative
expectations. I work well in a team and value collaboration to achieve exceptional
results in every project.
I am seeking new opportunities to apply my expertise in challenging and innovative projects. I would love to connect with industry professionals and explore how my experience can add value to your projects.
General Enquiries: will.rodrigues.art@gmail.com

ABYSS - Official Map Trailer - Valorant
Artist
UNMADE - OFFICIAL MAP TRAILER - VALORANT
Environment Artist
The Glitch
Artist
Flight Simulator 2024
WORLD DESIGNER
Yars Rising
Environment Artist
Wardens Rising
Environment Artist
TEARS OF BLOOD
PROP ARTIST
TEARS OF BLOOD
Environment Artist